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Blangonga

Leader of a Blango pack, it is twice as large and recognized by its giant fangs and whiskers. It sends its pack to attack any trespassers. Its jumping power allows it great mobility in its home range of the snowy mountains.

Hitzones

Damage the part takes, in percent. The higher the number, the weaker the spot.

Hitzones from the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 292.

PartCutImpactShotFireWaterThunderIceDragon
Head7070753051500
Body4550402051500
Forelegs4540301551500
Hind legs4540301551500
Tail5040251551500

Health

Capture and limp are the share of health left.

QuestsBase healthCapture atLimps at
Village, low rank1,54040%30%
Gathering Hall, low rank3,08040%30%
Gathering Hall, high rank3,78024%18%

Status tolerance

Build-up needed before the status takes hold. Each time it does, the next one needs more, up to the cap. Build-up drains over time.

StatusEffectFirst atThen +CapDrains
Poison240 damage2007550010 per 5 s
Paralysis10 s200755005 per 10 s
Sleep40 s150503505 per 10 s
Stun10 s100503005 per 10 s

Part durability

Damage a part takes before it flinches or breaks.

PartDamage
Head350
Body160
Left leg150
Right leg150
Tail600

From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 292. Freedom 2 has no G rank, so those rows are left out.

Quests it appears in