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Daimyo Hermitaur

A large Carapaceon with a giant monster's skull on its back. Fond of the sand, it is mainly seen in the desert or jungle zones. Living underground, it surfaces when hungering for a snack.

Health

Capture and limp are the share of health left.

QuestsBase healthCapture atLimps at
Village, low rank1,20030%20%
Gathering Hall, low rank2,58030%20%
Gathering Hall, high rank3,12018%12%

Status tolerance

Build-up needed before the status takes hold. Each time it does, the next one needs more, up to the cap. Build-up drains over time.

StatusEffectFirst atThen +CapDrains
Poison240 damage2007550010 per 5 s
Paralysis10 s1101005105 per 10 s
Sleep30 s150503505 per 10 s
Stun10 s100754005 per 10 s

Part durability

Damage a part takes before it flinches or breaks.

PartDamage
Head150
Body100
Shell200
Arms100
Left claw100
Right claw100
Left leg150
Right leg150

From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 268. Freedom 2 has no G rank, so those rows are left out.

Quests it appears in