101Leafy researched the games.
Lao-Shan Lung
A giant dragon few have seen and lived to tell the tale. When on the rampage it wreaks havoc on all in its path. The guild has built a fortress to repel the beast, but will it hold?
Hitzones
Damage the part takes, in percent. The higher the number, the weaker the spot.
| Part | Cut | Impact | Shot | Fire | Water | Thunder | Ice | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 28 | 20 | 30 | 20 | 5 | 15 | 5 | 20 |
| Neck | 20 | 20 | 20 | 20 | 5 | 15 | 5 | 20 |
| Shoulders | 10 | 20 | 20 | 20 | 5 | 15 | 5 | 20 |
| Inside the body | 80 | 90 | 80 | 50 | 5 | 15 | 5 | 100 |
| Back, tail | 10 | 20 | 20 | 20 | 5 | 15 | 5 | 20 |
| Belly | 55 | 50 | 40 | 20 | 5 | 15 | 5 | 30 |
| Legs | 32 | 37 | 25 | 20 | 5 | 15 | 5 | 20 |
Health
Capture and limp are the share of health left.
| Quests | Base health | Capture at | Limps at |
|---|---|---|---|
| Village, low rank | 18,666 | ||
| Gathering Hall, low rank | 23,999 |
Status tolerance
Build-up needed before the status takes hold. Each time it does, the next one needs more, up to the cap. Build-up drains over time.
| Status | Effect | First at | Then + | Cap | Drains |
|---|---|---|---|---|---|
| Poison | No effect | ||||
| Paralysis | No effect | ||||
| Sleep | No effect | ||||
| Stun | No effect | ||||
Part durability
Damage a part takes before it flinches or breaks.
| Part | Damage |
|---|---|
| Head | 400 |
| Neck, belly | 1,200 |
| Shoulders | 600 |
| Back (front spikes) | 300 |
| Back (weak spot) | 450 |
| Forelegs | 600 |
| Hind legs, back | 880 |
| Tail | 880 |
From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 342. Freedom 2 has no G rank, so those rows are left out.