101Leafy researched the games.
Plesioth
An enormous, flightless, aquatic wyvern with wings that have evolved into fins for swimming. Although superficially fish-like, they can move on land as well. They love frogs.
Hitzones
Damage the part takes, in percent. The higher the number, the weaker the spot.
| Part | Cut | Impact | Shot | Fire | Water | Thunder | Ice | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 30 | 30 | 60 | 25 | 0 | 25 | 5 | 5 |
| Neck | 60 | 50 | 100 | 30 | 0 | 30 | 5 | 5 |
| Back | 20 | 20 | 20 | 20 | 0 | 25 | 5 | 5 |
| Belly | 100 | 80 | 80 | 35 | 0 | 35 | 5 | 5 |
| Tail | 50 | 40 | 60 | 30 | 0 | 30 | 5 | 5 |
| Wings | 25 | 25 | 30 | 20 | 0 | 20 | 5 | 5 |
| Legs | 50 | 40 | 30 | 10 | 0 | 10 | 5 | 5 |
Health
Capture and limp are the share of health left.
| Quests | Base health | Capture at | Limps at |
|---|---|---|---|
| Village, low rank | 2,200 | 30% | 20% |
| Gathering Hall, low rank | 4,400 | 30% | 20% |
| Village, high rank | 4,000 | 18% | 12% |
| Gathering Hall, high rank | 5,400 | 18% | 12% |
Status tolerance
Build-up needed before the status takes hold. Each time it does, the next one needs more, up to the cap. Build-up drains over time.
| Status | Effect | First at | Then + | Cap | Drains |
|---|---|---|---|---|---|
| Poison | 120 damage | 100 | 75 | 400 | 10 per 5 s |
| Paralysis | 10 s | 100 | 75 | 400 | 5 per 10 s |
| Sleep | 30 s | 100 | 50 | 300 | 5 per 10 s |
| Stun | 10 s | 130 | 50 | 330 | 5 per 10 s |
Part durability
Damage a part takes before it flinches or breaks.
| Part | Damage |
|---|---|
| Head | 130 |
| Neck | 150 |
| Body | 250 |
| Left wing | 100 |
| Right wing | 100 |
| Left leg | 250 |
| Right leg | 250 |
| Tail | 180 |
From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 230. Freedom 2 has no G rank, so those rows are left out.