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Shen Gaoren

A giant Carapaceon with an equally giant monster's skull on its back. Prone to roaming and fiercely territorial, any intruders will be met with opposition, so nearby forts or towns must be warned of its presence.

Hitzones

Damage the part takes, in percent. The higher the number, the weaker the spot.

Hitzones from the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 258.

PartCutImpactShotFireWaterThunderIceDragon
Head38404020520520
Body40453015515530
Shell10202020515520
Inside the shell80908020515570
Arms20202020515520
Claws10202020515520
Legs32372520515520

Health

Capture and limp are the share of health left.

QuestsBase healthCapture atLimps at
Gathering Hall, low rank18,000
Village, high rank20,000
Gathering Hall, high rank20,000

Status tolerance

Build-up needed before the status takes hold. Each time it does, the next one needs more, up to the cap. Build-up drains over time.

StatusEffectFirst atThen +CapDrains
PoisonNo effect
ParalysisNo effect
SleepNo effect
StunNo effect

Part durability

Damage a part takes before it flinches or breaks.

PartDamage
Head400
Body800
Shell1,000
Left foreleg500
Right foreleg500
Both claws880
Left hind leg500
Right hind leg500

From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 258. Freedom 2 has no G rank, so those rows are left out.

Quests it appears in