101Leafy researched the games.
Capacity
| Points | Skill |
|---|---|
| +10 | Capacity Up |
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to Capacity, highest first.
Decorations
Decorations that give points to Capacity.
| Name | Slots | Points |
|---|---|---|
| Magazine Jewel | 3 | +4 |
| Ammo Box Jewel | 1 | +1 |