101Leafy researched the games.
Cooking
| Points | Skill |
|---|---|
| -10 | Slow Life |
| +10 | Quick Eating |
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to Cooking, highest first.
Decorations
Decorations that give points to Cooking.
| Name | Slots | Points |
|---|---|---|
| Scarfing Jewel | 3 | +4 |
| Fast Food Jewel | 2 | +2 |
| QuickEaterJewel | 1 | +1 |
| PickyEater Jewel | 1 | -1 |
| Fasting Jewel | 2 | -1 |