101Leafy researched the games.
Fate
| Points | Skill |
|---|---|
| -20 | Calamity |
| -10 | Bad Luck |
| +10 | Good Luck |
| +15 | Luck Booster |
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to Fate, highest first.
Decorations
Decorations that give points to Fate.
| Name | Slots | Points |
|---|---|---|
| Destiny Jewel | 2 | +3 |
| Fate Jewel | 1 | +1 |
| PaperweightJewel | 1 | -1 |
| HideCutter Jewel | 1 | -1 |
| Tranq Jewel | 1 | -1 |
| HeavyMetal Jewel | 2 | -1 |
| Knockout Jewel | 2 | -1 |
| Solid Rock Jewel | 3 | -1 |
| Carving Jewel | 3 | -2 |