101Leafy researched the games.
Protection
| Points | Skill |
|---|---|
| -10 | Demonic Protection |
| +10 | Divine Protection |
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to Protection, highest first.
Decorations
Decorations that give points to Protection.
| Name | Slots | Points |
|---|---|---|
| DivineProtectJwl | 1 | +2 |
| Protection Jewel | 1 | +1 |
| Earplug Jewel | 1 | -1 |
| Danger Jewel | 1 | -1 |
| Cont. Fire Jewel | 1 | -1 |
| Pinch Jewel | 2 | -1 |
| Silencer Jewel | 3 | -2 |
| Crisis Jewel | 3 | -2 |
| Barrage Jewel | 3 | -2 |