101Leafy researched the games.
SteadyHand
| Points | Skill |
|---|---|
| +10 | Straight & True |
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to SteadyHand, highest first.
| Name | Part | Rarity | Points |
|---|---|---|---|
| White Fatalis Face Z | Head | 10 | +2 |
| White Fatalis Skin Z | Body | 10 | +2 |
| White Fatalis Fist Z | Arm | 10 | +2 |
| WhiteFatalisScaleZ | Waist | 10 | +2 |
| White Fatalis Legs Z | Leg | 10 | +2 |