Guardian Ebony Odogaron

An artificial species created by an ancient civilization with an Ebony Odogaron's power. The flurries from their foreclaws pose a threat.
An artificial monster species created by an ancient civilization and imbued with Ebony Odogaron's power. Guardian Ebony Odogaron cannot reproduce and do not require food, relying instead on Wyvern Milk for energy. They will attempt to corner targets with flurries of attacks from their welldeveloped claws and tails.
Guardian Ebony Odogaron are most notable for their honed claws that induce bleeding and dexterous tails, both of which carry Guardian energy that can trigger explosions. If their dragon-element attacks connect with Wylkrystals, it will cause an explosion of the same element. However, since the crystals are triggered through elemental interference Slinger ammo can also be used effectively.
| Species | Construct |
|---|---|
| Known Habitats | Ruins of Wyveria |
| Recommended Elemental Attack | |
| Health | 5,000 |
| Tempered Monsters | Tempered Guardian Ebony Odogaron |
Hitzones
| Part | Severing | Blunt | Ranged | Fire | Water | Thunder | Ice | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | 45 | 45 | 45 | 25 | 40 | 25 | 25 | 5 | 100 |
| Head (Part Broken) | 60 | 65 | 55 | 20 | 30 | 20 | 20 | 5 | 100 |
| Neck | 25 | 35 | 30 | 15 | 25 | 15 | 15 | 5 | 100 |
| Back | 30 | 25 | 20 | 10 | 20 | 10 | 10 | 5 | 0 |
| Torso | 30 | 25 | 20 | 10 | 20 | 10 | 10 | 5 | 0 |
| Left Foreleg | 35 | 40 | 30 | 20 | 35 | 20 | 20 | 30 | 0 |
| Left Foreleg (Part Broken) | 45 | 45 | 40 | 10 | 25 | 10 | 10 | 30 | 0 |
| Right Foreleg | 35 | 40 | 30 | 20 | 35 | 20 | 20 | 30 | 0 |
| Right Foreleg (Part Broken) | 45 | 45 | 40 | 10 | 25 | 10 | 10 | 30 | 0 |
| Left Hind Leg | 30 | 35 | 30 | 20 | 35 | 20 | 20 | 5 | 0 |
| Left Hind Leg (Part Broken) | 50 | 50 | 40 | 10 | 25 | 10 | 10 | 5 | 0 |
| Right Hind Leg | 30 | 35 | 30 | 20 | 35 | 20 | 20 | 5 | 0 |
| Right Hind Leg (Part Broken) | 50 | 50 | 40 | 10 | 25 | 10 | 10 | 5 | 0 |
| Tail | 30 | 25 | 20 | 20 | 35 | 20 | 20 | 30 | 0 |
| Tail (Part Broken) | 50 | 45 | 45 | 10 | 20 | 10 | 10 | 30 | 0 |
| Tail Tip | 45 | 30 | 40 | 15 | 25 | 15 | 15 | 30 | 0 |
| Tail Tip (Part Broken) | 50 | 45 | 45 | 10 | 20 | 10 | 10 | 30 | 0 |
Breakable
| Head | Breakable |
| Foreleg | Breakable |
| Hind Leg | Breakable |
| Tail | Breakable |
Rewards: Low Rank
Carving
| Item | Quantity | Chance |
|---|---|---|
| 1 | 30% | |
| 1 | 23% | |
| 1 | 18% | |
| 1 | 13% | |
| 1 | 11% | |
| 1 | 5% |
Carving (Rotten Monster Carcass)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 40% | |
| 1 | 30% | |
| 1 | 30% |
Carve (Crystallized Carcass)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 75% | |
| 1 | 25% |
Carving (Severed Part)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 93% | |
| 1 | 7% |
Carving (Rotten Severed Part)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 60% | |
| 1 | 40% |
Broken Part Rewards (Head II)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Foreleg)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Hind Leg)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Tail)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Wound Destroyed Reward
| Item | Quantity | Chance |
|---|---|---|
| 1 | 45% | |
| 1 | 35% | |
| 1 | 12% | |
| 1 | 8% |
Target Rewards
| Item | Quantity | Chance |
|---|---|---|
| 1 | 8% | |
| 1 | 20% | |
| 1 | 20% | |
| 1 | 15% | |
| 1 | 8% | |
| 1 | 8% | |
| 1 | 18% | |
| 1 | 3% |
Rewards: High Rank
Carving
| Item | Quantity | Chance |
|---|---|---|
| 1 | 30% | |
| 1 | 23% | |
| 1 | 18% | |
| 1 | 13% | |
| 1 | 11% | |
| 1 | 5% |
Carving (Rotten Monster Carcass)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 40% | |
| 1 | 30% | |
| 1 | 30% |
Carve (Crystallized Carcass)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 83% | |
| 1 | 17% |
Carving (Severed Part)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 93% | |
| 1 | 7% |
Carving (Rotten Severed Part)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 60% | |
| 1 | 40% |
Broken Part Rewards (Head II)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Foreleg)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Hind Leg)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Broken Part Rewards (Tail)
| Item | Quantity | Chance |
|---|---|---|
| 1 | 100% |
Wound Destroyed Reward
| Item | Quantity | Chance |
|---|---|---|
| 1 | 45% | |
| 1 | 35% | |
| 1 | 12% | |
| 1 | 8% |
Target Rewards
| Item | Quantity | Chance |
|---|---|---|
| 1 | 8% | |
| 1 | 18% | |
| 1 | 18% | |
| 1 | 14% | |
| 1 | 8% | |
| 1 | 8% | |
| 1 | 16% | |
| 1 | 7% | |
| 1 | 3% |
Tempered Wound Destroyed Reward
| Item | Quantity | Chance |
|---|---|---|
| 1 | 45% | |
| 1 | 35% | |
| 1 | 20% |