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Ammo and shelling

Every bowgun ammo with how many light and heavy bowguns load it and the biggest clip, what each shot does, the coatings with how many bows take them, and the gunlance shelling numbers.

Ammo

Shots

AmmoPower (2nd G)Element or effectHitsCarry limitReloadRecoil
Normal S Lv16125558
Normal S Lv21219969
Normal S Lv310499710
Pierce S Lv110360610
Pierce S Lv29450710
Pierce S Lv38540811
Pellet S Lv15360510
Pellet S Lv25460610
Pellet S Lv35560711
Crag S Lv13+20Fire 3019711
Crag S Lv23+30Fire 4519812
Crag S Lv33+40Fire 6019913
Clust S Lv16+32×3Fire 2×313813
Clust S Lv26+32×4Fire 2×413914
Clust S Lv36+32×5Fire 2×5131014
Flaming S7Fire 45160610
Water S5Water 15360610
Thunder S5Thunder 15360610
Freeze S5Dragon 15360610
Dragon S1Ice 6453913
Recov S Lv1Health 3012711
Recov S Lv2Health 5012913
Poison S Lv110Poison 25112711
Poison S Lv215Poison 5018913
Para S Lv110Paralysis 25112711
Para S Lv215Paralysis 5018913
Sleep S Lv10Sleep 25112711
Sleep S Lv20Sleep 5018913
Tranq S018811
Paint S0199711
Demon SAttack +35711
Armor SDefense bonus +105711

Carry limit, reload and recoil are Freedom 2's own values. Reload and recoil are the shot's base: the bowgun's own reload and recoil and the skills are taken off them, and the lower the result, the faster the reload or the lighter the recoil. Power, element and hits come from the guide for Portable 2nd G, which raised shot power by about 15% and kept the element values, so Freedom 2's power is lower than the column. Crag and Clust power is the shot plus its fixed blast, for Clust each bomblet.

From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 173.

Usable Coating

Shelling

ShellingLevelShellsBlastFireSharpness used
Normal Type151243
Normal Type251553
Normal Type351863
Long Type131894
Long Type2322114
Long Type3328144
Spread Type122467
Spread Type223287
Spread Type3240107
Wyvern's Fire1301020
Wyvern's Fire2361220
Wyvern's Fire3421420

Blast is fixed damage, fire is the fire part of each shell. Wyvern's Fire hits four times with these numbers for each hit. The book is for Portable 2nd G, which added levels 4 and 5; Freedom 2 has levels 1 to 3.

From the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 170.

Gunlance

Normal Type, Level 1

Normal Type, Level 2

Normal Type, Level 3

Spread Type, Level 1

Spread Type, Level 2

Spread Type, Level 3

Long Type, Level 1

Long Type, Level 2

Long Type, Level 3