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Fist of Fury

Japanese name: テッケン (Monster Hunter Portable 2nd G official guidebook, Enterbrain, 2008, pp. 718–729).

Fist of Fury
Fist of Fury. Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 655.

Sticks and stones may break bones, but a giant bone fist break bodies... Painfully.

WeaponsHammer
Rarity7
Attack1144
Affinity-10%
Slots1
Price70,000z

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Hammer

From the guide book

Heavy blows that stun

The Hammer's biggest draw is its attack power, matched only by the Great Sword. Every attack hits very hard, and the repeated overhead swings and the level 3 charge attack are especially strong, taking big chunks out of a monster's Health. Most attacks also build up stun: land enough hits on a monster's head and it is left unable to move for a while. On the other hand, its reach is short, so you have to get close, yet it cannot guard, which means you take monster attacks more easily. Its movement speed while drawn makes up for this: you move at normal speed with the weapon out. You can also move while charging, and wind pressure has no effect on you while you charge, which is a big plus. The Hammer's style is to keep moving in an attack-ready stance, watch for an opening and wait for your chance.

Our translation of the Monster Hunter Portable 2nd G official guidebook (Enterbrain, 2008), p. 162.