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Diablosディアブロス

Flying Wyvern ・ 角竜

Diablos in the page header of the guidebook
Diablos. 公式ガイドブック (Enterbrain, 2011), p. 398

A wyvern feared as the tyrant of the desert. It is very territorial and shows extreme aggression toward anyone who enters its territory. Perhaps because it often travels under the sand, its hearing is very sharp and it reacts strongly to sound. Its main food is cactus. Also called the "horned wyvern."

A flying wyvern feared as the tyrant of the desert. Perhaps because it travels under the sand, it is very sensitive to sound.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 48

Monster data

Danger★★★★★★
Base health★★★★
SizeSmall 1838.07 or lessBig 2348.65 or moreKing 2512.03 or more
StaminaVillage and low rank ★★★★High rank ★★★★★
When enragedAttack △△△Defense -Speed △△
AilmentsPoison ◎Paralysis △Sleep ◎Stun ○Exhaust ×
ItemsFlash Bomb ◎Sonic Bomb ○1Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○
CarvesBody x3Tail x1

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head○△△-△△△△○
Neck○○○-△△△△-
Back / Wings△○△△△○△△-
Belly◎◎○-△△△△-
Wing membrane○○○-△△△△-
Leg○○○-××××-
Tail◎○◎-△△△△-
Tail tip△○△△△○△△-
PartFlinch
Head○
Neck○
Torso△
Right wing○
Left wing○
Right leg○
Left leg○
Tail○

A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever).

Attacks

AttackDamageGuard breakStunStamina use
BiteMidHighMidMid
Tail spinMidHighMid-
ChargeMidHighHighHigh
Tail swing left and rightMidHighMid-
Body slamMidHighHighMid
Roar (large)-HighMidMid
Horn swingHighHighMidMid
BurrowLowMid--
Strong ambush from undergroundHighHighHighHigh
Headbutt (body)MidHighMidMid

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Village and Gathering Hall, low rank
HowPartMaterialChance
Break rewardHorn2Twisted Horn★★★★★
Horn2Quality Twisted Horn★
CarveBodyDiablos Carapace★★★★
BodyDiablos Fang★★★
BodyDiablos Back Shell★
TailDiablos Tail Shell★★★★
TailDiablos Carapace★★★
TailDiablos Marrow★
Capture rewardDiablos Fang x2★★★
Diablos Carapace★★★
Diablos Tail Shell★★
Diablos Back Shell★★
Diablos Marrow★★
DropWyvern Tear★★★★★
Diablos Back Shell★★★
Gathering Hall, high rank
HowPartMaterialChance
Break rewardHorn2Twisted Horn★★★★
Horn2Quality Twisted Horn★★★
CarveBodyDiablos Cortex★★★★
BodyDiablos Fang★★★
BodyDiablos Carapace★
BodyDiablos Back Shell+★
TailDiablos Tail Shell★★★★
TailDiablos Cortex★★★
TailDiablos Marrow★★
TailDiablos Medulla★
TailWyvern Gem★
Capture rewardDiablos Cortex★★★
Diablos Tail Shell★★
Diablos Fang x3★★
Diablos Marrow★★
Diablos Back Shell+★★
Diablos Medulla★
Diablos Back Shell x2★
Wyvern Gem★
DropWyvern Tear★★★
Large Wyvern Tear★★★
Diablos Back Shell+★★
Diablos Back Shell★

More stars means the material is easier to get.

1 Works only while it is underground and not enraged

2 Both horns have to be broken to get the horn break reward

Quests

Village

Gathering Hall, high rank

Hunting grounds

Sandy Plains