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Jade Barrothボルボロス亜種

Brute Wyvern ・ 氷砕竜

Jade Barroth in the page header of the guidebook
Jade Barroth. 公式ガイドブック (Enterbrain, 2011), p. 472

A subspecies of Barroth that lives in the Tundra. In the same way the normal species uses mud, it coats itself in snow and ice and may fling them in an attack. It is known as the "ice-breaking wyvern" because it seems to smash its well-developed head into the ice. Its main food is Bnahabra.

A subspecies of Barroth that coats its body in snow and ice. It is known for slamming its heavy head shell into the ice.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 78

Monster data

Danger★★★★★★
Base health★★★★
SizeSmall 1364.50 or lessBig 1645.84 or moreKing 1730.24 or more
StaminaVillage and low rank -High rank ★★★★★
When enragedAttack △△Defense -Speed △
AilmentsPoison ◎Paralysis ×Sleep ×Stun ◎Exhaust ◎
ItemsFlash Bomb ◎Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○
CarvesBody x3Tail x1Head x1

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head△(△)△(△)△(△)○(○)-(-)-(-)△(△)△(-)○(○)
Torso○(○)○(○)○(○)△(○)-(-)-(-)△(△)×(-)-(-)
Foreleg○(○)○(○)○(○)△(△)×(-)-(-)△(△)×(-)-(-)
Hind leg○(○)○(○)△(△)△(△)×(-)-(-)○(×)×(-)-(-)
Tail○(○)○(○)○(○)△(○)-(-)-(-)△(△)△(-)-(-)
PartFlinch
Head○
Torso○
Foreleg◎
Right hind leg◎
Left hind leg◎
Tail○

Values in brackets are while covered in snow. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever).

Attacks

AttackDamageGuard breakStunStamina use
ChargeHighHighHighHigh
Strong headbuttHighHighHighHigh
Tail spinMidHighMid-
Turning biteMidHighMid-
BiteMidHighMid-
Leap-out attackMidHighMid-
Roar (small)-High--
Body slamMidHighHighMid
Snowball shotMid (Ice) + SnowmanHigh-Mid
Headbutt snow (left or right)Mid (Ice) + SnowmanMid--

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Gathering Hall, high rank
HowPartMaterialChance
Break rewardForelegJade Barroth Claw+★★★★
ForelegJade Barroth Cortex★★★
CarveBodyJade Barroth Cortex★★★★
BodyJade Barroth Back Shell+★★★
BodyJade Barroth Claw+★★
BodyJade Barroth Skull★★
TailJade Barroth Tail★★★★★
TailJade Barroth Back Shell+★★★
TailWyvern Gem★
HeadJade Barroth Skull★★★★★
HeadJade Barroth Back Shell+★★
HeadWyvern Gem★
Capture rewardJade Barroth Skull★★★
Jade Barroth Back Shell+★★★
Jade Barroth Tail★★★
Frozen Mucus x2★★
Jade Barroth Cortex★
Wyvern Gem★
DropWyvern Tear★★★
Large Wyvern Tear★★★
Frozen Mucus★★
Jade Barroth Back Shell+★★

More stars means the material is easier to get. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.

Quests

Gathering Hall, high rank

Drinks

Hunting grounds

Tundra

Also on the quest board in

Arena