Nibelsnarfハプルボッカ
Leviathan ・ 潜口竜

A Leviathan that evolved in its own way in a sea of sand. As its other name, the "sunken mouth wyvern," suggests, it hides in the sand with its skin blending in and waits for prey. It finds prey by sound and swallows it whole along with the sand. The fold-like organs in its mouth are thought to take in nutrients.
A leviathan that evolved in its own way in the sea of sand. It finds prey by sound and swallows it whole, sand and all.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 70
Monster data
| Danger | ★★★★ |
|---|---|
| Base health | ★★★★ |
| Size | Small 1836.45 or lessBig 2346.58 or moreKing 2509.82 or more |
| Stamina | Village ★★★★Gathering Hall ★★★★★ |
| When enraged | Attack △Defense -Speed △ |
| Ailments | Poison ○Paralysis ○Sleep ○Stun △Exhaust ○ |
| Items | Flash Bomb ×Sonic Bomb ○1Pitfall Trap ×Shock Trap ◎Meat ×Dung Bomb ○ |
| Carves | Body x3 |
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Foreleg Deal enough damage to the forelegs. The left and right forelegs break separately.
- Gills Deal enough damage to the gills.
- Mouth Deal enough damage to the inside of the mouth.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | △(△) | ○(○) | △(△) | -(-) | △(△) | △(△) | △(△) | ×(×) | ○(○) |
| Mouth | ◎(-) | ◎(-) | ◎(-) | -(-) | △(-) | △(-) | △(-) | ×(-) | -(-) |
| Gills | ○(○) | ○(○) | ◎(◎) | -(-) | △(△) | △(△) | △(△) | ×(×) | -(-) |
| Nose (enraged) | ○(○) | ○(○) | ◎(◎) | -(-) | △(△) | ○(○) | △(△) | ×(×) | ○(○) |
| Torso / Tail | ○(○) | △(○) | △(○) | -(-) | △(△) | △(△) | △(△) | ×(×) | -(-) |
| Back | ○(○) | ○(○) | ○(○) | -(-) | △(△) | △(△) | △(△) | ×(×) | -(-) |
| Belly | ○(◎) | ○(◎) | ○(○) | -(-) | △(△) | △(△) | ○(○) | ×(×) | -(-) |
| Foreleg | ○(○) | ○(○) | ○(○) | -(-) | ×(×) | △(△) | △(△) | ×(×) | -(-) |
| Part | Flinch |
|---|---|
| Head | ○ |
| Mouth | ○ |
| Gills | ◎ |
| Torso | ○ |
| Right foreleg | ○ |
| Left foreleg | ○ |
| Right hind leg | ◎ |
| Left hind leg | ◎ |
Values in brackets are after it has been fished out. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever).
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Charge | High | High | - | Mid |
| Leap-out attack | High | High | - | Mid |
| Vertical leap out | High | High | - | High |
| Bite (front) | High | High | Mid | Mid |
| Double bite | High | High | Mid | Mid |
| Jumping bite (left or right) | High | High | Mid | Mid |
| Sand spray | High | High | - | Mid |
| Vertical leap out (eating) | High | High | - | - |
| Sand breath | High (Water) + minor Waterblight | High | Mid | Mid |
| Sweeping sand breath | High (Water) + minor Waterblight | High | Mid | High |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Foreleg2 | Nibelsnarf Claw | ★★★★★ |
| Foreleg2 | Nibelsnarf Hide | ★★★ | |
| Gills | Vivid Fluid | ★★★★★ | |
| Gills | Nibelsnarf Carapace x2 | ★★ | |
| Gills | Nibelsnarf Skull | ★★ | |
| Carve | Body | Nibelsnarf Carapace | ★★★★ |
| Body | Nibelsnarf Hide | ★★★ | |
| Body | Vivid Fluid | ★★ | |
| Body | Nibelsnarf Skull | ★ | |
| Capture reward | Nibelsnarf Hide | ★★★★ | |
| Vivid Fluid | ★★★ | ||
| Nibelsnarf Claw | ★★★ | ||
| Nibelsnarf Skull | ★ | ||
| Drop | Wyvern Tear | ★★★★★ | |
| Vivid Fluid | ★★★ |
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Foreleg2 | Nibelsnarf Claw+ | ★★★★ |
| Foreleg2 | Nibelsnarf Hide+ | ★★★ | |
| Foreleg2 | Nibelsnarf Claw x2 | ★★ | |
| Gills | Rainbow Fluid | ★★★★ | |
| Gills | Nibelsnarf Cortex x2 | ★★ | |
| Gills | Nibelsnarf Skull | ★★ | |
| Gills | Nibelsnarf Carapace x2 | ★ | |
| Carve | Body | Nibelsnarf Cortex | ★★★★ |
| Body | Nibelsnarf Hide+ | ★★★ | |
| Body | Rainbow Fluid | ★★ | |
| Body | Nibelsnarf Skull | ★★ | |
| Body | Nibelsnarf Hide | ★ | |
| Capture reward | Nibelsnarf Hide+ | ★★★★ | |
| Nibelsnarf Claw+ | ★★★ | ||
| Rainbow Fluid | ★★ | ||
| Nibelsnarf Skull | ★★ | ||
| Vivid Fluid x2 | ★ | ||
| Drop | Wyvern Tear | ★★★ | |
| Large Wyvern Tear | ★★★ | ||
| Rainbow Fluid | ★★ | ||
| Vivid Fluid | ★ |
More stars means the material is easier to get.
1 Can be lured only while it is underground
2 Both forelegs have to be broken to get the foreleg break reward
Quests
Village
- Village 5-15 Red Shell Quake! Nibelsnarf Rush!
Gathering Hall, low rank
- Hall 5-18 Sandy Plains Eating Contest
Gathering Hall, high rank
- Hall 8-30 A Terrifying March
Training
- Drill 3 Nibelsnarf Slaying Drill