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Nibelsnarfハプルボッカ

Leviathan ・ 潜口竜

Nibelsnarf in the page header of the guidebook
Nibelsnarf. 公式ガイドブック (Enterbrain, 2011), p. 448

A Leviathan that evolved in its own way in a sea of sand. As its other name, the "sunken mouth wyvern," suggests, it hides in the sand with its skin blending in and waits for prey. It finds prey by sound and swallows it whole along with the sand. The fold-like organs in its mouth are thought to take in nutrients.

A leviathan that evolved in its own way in the sea of sand. It finds prey by sound and swallows it whole, sand and all.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 70

Monster data

Danger★★★★
Base health★★★★
SizeSmall 1836.45 or lessBig 2346.58 or moreKing 2509.82 or more
StaminaVillage ★★★★Gathering Hall ★★★★★
When enragedAttack △Defense -Speed △
AilmentsPoison ○Paralysis ○Sleep ○Stun △Exhaust ○
ItemsFlash Bomb ×Sonic Bomb ○1Pitfall Trap ×Shock Trap ◎Meat ×Dung Bomb ○
CarvesBody x3

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head△(△)○(○)△(△)-(-)△(△)△(△)△(△)×(×)○(○)
Mouth◎(-)◎(-)◎(-)-(-)△(-)△(-)△(-)×(-)-(-)
Gills○(○)○(○)◎(◎)-(-)△(△)△(△)△(△)×(×)-(-)
Nose (enraged)○(○)○(○)◎(◎)-(-)△(△)○(○)△(△)×(×)○(○)
Torso / Tail○(○)△(○)△(○)-(-)△(△)△(△)△(△)×(×)-(-)
Back○(○)○(○)○(○)-(-)△(△)△(△)△(△)×(×)-(-)
Belly○(◎)○(◎)○(○)-(-)△(△)△(△)○(○)×(×)-(-)
Foreleg○(○)○(○)○(○)-(-)×(×)△(△)△(△)×(×)-(-)
PartFlinch
Head○
Mouth○
Gills◎
Torso○
Right foreleg○
Left foreleg○
Right hind leg◎
Left hind leg◎

Values in brackets are after it has been fished out. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever).

Attacks

AttackDamageGuard breakStunStamina use
ChargeHighHigh-Mid
Leap-out attackHighHigh-Mid
Vertical leap outHighHigh-High
Bite (front)HighHighMidMid
Double biteHighHighMidMid
Jumping bite (left or right)HighHighMidMid
Sand sprayHighHigh-Mid
Vertical leap out (eating)HighHigh--
Sand breathHigh (Water) + minor WaterblightHighMidMid
Sweeping sand breathHigh (Water) + minor WaterblightHighMidHigh

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Village and Gathering Hall, low rank
HowPartMaterialChance
Break rewardForeleg2Nibelsnarf Claw★★★★★
Foreleg2Nibelsnarf Hide★★★
GillsVivid Fluid★★★★★
GillsNibelsnarf Carapace x2★★
GillsNibelsnarf Skull★★
CarveBodyNibelsnarf Carapace★★★★
BodyNibelsnarf Hide★★★
BodyVivid Fluid★★
BodyNibelsnarf Skull★
Capture rewardNibelsnarf Hide★★★★
Vivid Fluid★★★
Nibelsnarf Claw★★★
Nibelsnarf Skull★
DropWyvern Tear★★★★★
Vivid Fluid★★★
Gathering Hall, high rank
HowPartMaterialChance
Break rewardForeleg2Nibelsnarf Claw+★★★★
Foreleg2Nibelsnarf Hide+★★★
Foreleg2Nibelsnarf Claw x2★★
GillsRainbow Fluid★★★★
GillsNibelsnarf Cortex x2★★
GillsNibelsnarf Skull★★
GillsNibelsnarf Carapace x2★
CarveBodyNibelsnarf Cortex★★★★
BodyNibelsnarf Hide+★★★
BodyRainbow Fluid★★
BodyNibelsnarf Skull★★
BodyNibelsnarf Hide★
Capture rewardNibelsnarf Hide+★★★★
Nibelsnarf Claw+★★★
Rainbow Fluid★★
Nibelsnarf Skull★★
Vivid Fluid x2★
DropWyvern Tear★★★
Large Wyvern Tear★★★
Rainbow Fluid★★
Vivid Fluid★

More stars means the material is easier to get.

1 Can be lured only while it is underground

2 Both forelegs have to be broken to get the foreleg break reward

Quests

Village

Gathering Hall, low rank

Gathering Hall, high rank

Training

Hunting grounds

Sandy PlainsArena