Sand Bariothベリオロス亜種
Flying Wyvern ・ 風牙竜

A subspecies of Barioth, known as the "wind fang wyvern," that lives in the Sandy Plains. It breathes blasts strong enough to raise tornadoes and may use those tornadoes to move at high speed. Its shell is a reddish yellow, and its fangs shine ultramarine when polished.
Known as the "Wind Fang Wyvern". It moves at high speed on the tornadoes made by its powerful breath.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 74
Monster data
| Danger | ★★★★★★★ |
|---|---|
| Base health | ★★★ |
| Size | Small 1767.05 or lessBig 2131.39 or moreKing 2240.69 or more |
| Stamina | Village -Gathering Hall ★★★★★ |
| When enraged | Attack △△△Defense -Speed △ |
| Ailments | Poison ○Paralysis ○Sleep ○Stun ○Exhaust ◎ |
| Items | Flash Bomb ◎Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○ |
| Carves | Body x3Tail x1 |
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Spike Deal enough damage to the spikes. The left and right spikes break separately.
- Tusk Deal enough damage to the head.
- Tail Deal enough cutting damage to the tail.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | ◎ | ◎ | ◎ | - | △ | ○ | ○ | △ | ○ |
| Neck / Back | ○ | ○ | ○ | - | × | × | × | × | - |
| Belly | ○ | ○ | ○ | - | × | △ | × | × | - |
| Spike | ○ | ○ | ○ | - | △ | ○ | ○ | △ | - |
| Foreleg | ○ | ○ | ○ | - | × | △ | △ | × | - |
| Hind leg | ○ | ○ | ○ | - | × | △ | × | - | - |
| Tail | ○ | ○ | ○ | - | △ | △ | △ | × | - |
| Part | Flinch |
|---|---|
| Head | ○ |
| Neck / Torso | ○ |
| Foreleg | ○ |
| Right spike | ○ |
| Left spike | ○ |
| Right hind leg | ○ |
| Left hind leg | ○ |
| Tail | ○ |
A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever).
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Bite | Mid | High | Mid | - |
| Short tackle | Mid | High | Mid | Mid |
| Counterclockwise landing attack | High | High | Mid | Mid |
| Gliding pounce | High | High | High | Mid |
| Charge | High | High | Mid | - |
| Roar (small) | - | High | - | - |
| Eating attack | Mid | High | Mid | - |
| Left tail attack | Mid | High | Mid | Low |
| Ambush from a tornado | High | High | Mid | Mid |
| Tornado breath (impact) | High | High | - | Mid |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Tusk | Ultramarine Fang+ | ★★★★ |
| Tusk | Sand Barioth Cortex | ★★★ | |
| Tusk | Sturdy Membrane | ★★ | |
| Spike | Sand Barioth Claw+ | ★★★★★ | |
| Spike | Sand Barioth Pelt+ | ★★★ | |
| Carve | Body | Sand Barioth Cortex | ★★★★ |
| Body | Sturdy Membrane | ★★★ | |
| Body | Sand Barioth Pelt+ | ★★ | |
| Body | Ultramarine Fang+ | ★★ | |
| Tail | Sand Barioth Tail | ★★★★★ | |
| Tail | Sand Barioth Cortex | ★★★ | |
| Capture reward | Sand Barioth Pelt+ | ★★★ | |
| Sturdy Membrane | ★★★ | ||
| Ultramarine Fang+ | ★★ | ||
| Sand Barioth Claw+ | ★★ | ||
| Wyvern Gem | ★ | ||
| Drop | Wyvern Tear | ★★★ | |
| Large Wyvern Tear | ★★★ | ||
| Sturdy Membrane | ★★★ |
More stars means the material is easier to get.
Quests
Gathering Hall, high rank
- Hall 7-33 Clear and Present Fear
Training
- Drill 5 Sand Barioth Slaying Drill