101Leafy researched the games.
Melynx
Small monsters
Hunter's Notes
Cat-like humanoids with black fur. Being sticky-fingered they won't pass up a chance to steal things and take them back to their village. Easily distracted by the sight of Felvine.
Melynx

- HP: Training School
- 25
- HP: Treasure hunt
- -
- HP: Village
- 40-50
- HP: Guild Hall
- 50-60
- Grades
- Attack E, Defense D, Agility D
- Behaviour
- Steals items
| Status | Tolerance (first / added each time / most) | Effect |
|---|---|---|
| Poison | 30 | 60 damage |
| Paralysis | 30 | 5 sec |
| Sleep | 30 | 40 sec |
| Items on it | Effect |
|---|---|
| Flash Bomb | Works, 60 sec |
| Sonic Bomb | No effect |
Damage by part
| Part | Cut | Impact | Shot | Fire | Water | Thunder | Dragon | Flinch |
|---|---|---|---|---|---|---|---|---|
| Whole body | 110 | 100 | 100 | 100 | 100 | 100 | 10 | 10 |
How much of an attack's damage each part takes, out of 100. Flinch is the damage a part takes before the monster flinches.
Attacks
| Name | Damage | Guard power | Stun | Also |
|---|---|---|---|---|
| Stick swing | 10 | 10 | 1 | - |
| Steal | 0 | 11 | 2 | steals an item |
Damage is for the Village Elder's quests. In the Gathering Hall small monsters other than the Dromes hit 5% harder in low rank, 20% in high rank, and 60% in G rank; every other monster hits 20%, 50%, and 180% harder. Stun builds up: 100 within a short time leaves the hunter dizzy.
Source: 魔物獵人PORTABLE 完全攻略本 (青文出版社, 2006), p. 171