Male wyvern that keeps a nest and patrols its patch of territory from the air in search of prey. Its claws are filled with a poison that weakens its quarry.
Rathalos
Rathalos. 魔物獵人PORTABLE 完全攻略本 (青文出版社, 2006), p. 194.
How much of an attack's damage each part takes, out of 100. Flinch is the damage a part takes before the monster flinches.
Attacks
Name
Damage
Guard power
Stun
Also
Bite
20
30
10
-
Tail spin
35
30
20
-
Charging stomp
50
30
20
-
Charging bite
64
40
30
-
Ground charge
50
40
20
-
Aerial dive
76
40
30
-
Aerial kick
45
40
50
Strong poison
Roar (small)
0
40
0
-
Wind pressure (large)
0
10
0
-
Fire breath
65
Fire 40
20
-
Damage is for the Village Elder's quests. In the Gathering Hall small monsters other than the Dromes hit 5% harder in low rank, 20% in high rank, and 60% in G rank; every other monster hits 20%, 50%, and 180% harder. Stun builds up: 100 within a short time leaves the hunter dizzy.
How much of an attack's damage each part takes, out of 100. Flinch is the damage a part takes before the monster flinches.
Attacks
Name
Damage
Guard power
Stun
Also
Bite
20
30
10
-
Tail spin
35
30
20
-
Charging stomp
50
30
20
-
Charging bite
64
40
30
-
Ground charge
50
40
20
-
Aerial dive
76
40
30
-
Aerial kick
45
40
50
Strong poison
Roar (small)
0
40
0
-
Wind pressure (large)
0
10
0
-
Fire breath
65
Fire 40
20
-
Damage is for the Village Elder's quests. In the Gathering Hall small monsters other than the Dromes hit 5% harder in low rank, 20% in high rank, and 60% in G rank; every other monster hits 20%, 50%, and 180% harder. Stun builds up: 100 within a short time leaves the hunter dizzy.
How much of an attack's damage each part takes, out of 100. Flinch is the damage a part takes before the monster flinches.
Attacks
Name
Damage
Guard power
Stun
Also
Bite
20
30
10
-
Tail spin
35
30
20
-
Charging stomp
50
30
20
-
Charging bite
64
40
30
-
Ground charge
50
40
20
-
Aerial dive
76
40
30
-
Aerial kick
45
40
50
Strong poison
Roar (small)
0
40
0
-
Wind pressure (large)
0
10
0
-
Fire breath
65
Fire 40
20
-
Damage is for the Village Elder's quests. In the Gathering Hall small monsters other than the Dromes hit 5% harder in low rank, 20% in high rank, and 60% in G rank; every other monster hits 20%, 50%, and 180% harder. Stun builds up: 100 within a short time leaves the hunter dizzy.