101Leafy researched the games.
The Legendary Kirin
- Goal
- Slay the Kirin
- Failure
- Reward Zero Time Over
- Stars
- 6
- Area
- Jungle
- Time limit
- 50 min
- Contract fee
- 800z
- Reward
- 4,800z
- Taken off per faint
- 1,600z
- Monsters
- Kirin
The Kirin starts in area 6 and then moves to area 4 or 1. Of these, the best place to fight is area 6, where it starts: the area is fairly narrow, so the Kirin is easier to catch.
魔物獵人PORTABLE 完全攻略本 (青文出版社, 2006), p. 249, our translation
Requestor: Jungle Explorer
That must have been the phantom beast... The faint glow, and how it seemed to glide over land... Amazing riches await its slayer!
Quest rewards
| Name | Count | Chance |
|---|---|---|
| Kirin Hide | 1 | 20% |
| Kirin Horn | 1 | 35% |
| Kirin Mane | 1 | 35% |
| Guild Ticket | 1 | 5% |
| Max Potion | 1 | 5% |
Rows in bold are always received.
Source: 魔物獵人PORTABLE 完全攻略本 (青文出版社, 2006), p. 347