Monster Hunter Portable 3rd WikiMonster Hunter Wiki by 101Leafy
101Leafy researched the games.
Home › Monster Hunter Portable 3rd › Monsters › Baleful Gigginox

Baleful Gigginoxギギネブラ亜種

Flying Wyvern ・ 電怪竜

Baleful Gigginox in the page header of the guidebook
Baleful Gigginox. 公式ガイドブック (Enterbrain, 2011), p. 366

A subspecies of the electricity-wielding freak wyvern, thought to be a mutation and rarely reported. It is said to paralyze prey with powerful electric shocks before eating it. Breaking the electricity-storing organs on its skin should weaken the shocks. The Guild calls it the "electric freak wyvern."

A subspecies of Gigginox thought to be a mutation. It pins prey with strong electric shocks before eating it.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 38

A Gigginox subspecies that uses electricity

A Flying Wyvern recognized as a subspecies of Gigginox that uses electricity instead of poison, commonly called the Electric Freak Wyvern. It pins prey in place with electric shocks and roars, then eats them as if swallowing them whole.

公式ガイドブック (Enterbrain, 2011), p. 366

Baleful Gigginox, guidebook art
Baleful Gigginoxモンスター&クエストデータ知識書 (Capcom, 2011), p. 38
How the guidebook says to hunt it

Use skills to guard against paralysis and thunderblight

A Gigginox subspecies that looks much like the normal species, but its weak element has changed from fire to water and it releases electric shocks from inside its body. The shocks inflict thunderblight (small or large) and paralysis, and if one hits you, you will likely be pinned in place and hit again. Until you are used to it, hunt with the Paralysis Negate or Thunder Res (L) skill active.

公式ガイドブック (Enterbrain, 2011), p. 368

Tips

  • Water element is effective
  • It has attacks that cause paralysis and severe thunderblight, and a roar (large)
  • Once its head is broken, its electric breath no longer paralyzes
  • Once its chest is broken, its electric shock starts more slowly
  • Once its tail is broken, its electric bombs take longer to explode

公式ガイドブック (Enterbrain, 2011), p. 368

Monster data

Danger★★★★★★
Base health★★★★ 4400
SizeSmall 1004.64 or lessBig 1212.12 or moreKing 1266.72 or more
StaminaVillage and low rank -High rank ★★★★★
When enragedAttack △△Defense -Speed △
AilmentsPoison ◎ 200 +100 / 700Paralysis × 200 +120 / 800Sleep △ 240 +140 / 940Stun △ 180 +100 / 580Exhaust ○ 180 +100 / 580
ItemsFlash Bomb ×Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○
CarvesBody x3

Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head○(△)◎(△)◎(△)×(×)○(○)-(-)-(-)△(△)○(○)
Neck○(△)○(○)○(△)×(×)○(○)-(-)-(-)△(△)-(-)
Back○(○)○(○)○(○)×(×)△(△)-(-)-(-)×(×)-(-)
Chest◎(◎)○(○)◎(◎)×(×)○(○)-(-)-(-)△(△)-(-)
Foreleg○(○)○(○)△(△)×(×)△(△)-(-)-(-)×(×)-(-)
Hind leg○(○)○(○)○(○)×(×)△(△)-(-)-(-)△(△)-(-)
Tail△(◎)△(◎)△(◎)×(×)○(○)-(-)-(-)△(△)-(-)
PartCutImpactShotFireWaterIceThunderDragon
Head45 (19)55 (19)50 (10)5300020
Neck40 (24)40 (25)40 (15)5250010
Back353025520005
Chest5545505300015
Foreleg303015510005
Hind leg4040355100010
Tail19 (50)19 (55)19 (50)5300010
PartFlinch
Head○
Neck / Back○
Chest○
Right foreleg◎
Left foreleg◎
Right hind leg◎
Left hind leg◎
Tail○

Values in brackets are while enraged. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100. A number in brackets is for the other state.

Attacks

AttackDamageGuard breakStunStamina use
Stretching biteMidHighMidMid
Mad dash biteMidHighHighMid
SlamMidHighHighMid
Stretching tail swingMidHighMidMid
Electric shockMid (Thunder) + Paralysis, major ThunderblightHighHighMid
Electric bombHigh (Thunder) + Paralysis, major ThunderblightHighHighMid
Electric breath on the groundMid (Thunder) + Paralysis, minor ThunderblightHighHighMid
Back jump electric breathMid (Thunder) + Paralysis, minor ThunderblightHighHigh-
Electric breath on the ground (spread)Mid (Thunder) + Paralysis, minor ThunderblightMidHighMid
Electric breath from the ceilingMid (Thunder) + Paralysis, minor ThunderblightHighMidMid

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Gathering Hall, high rank
HowPartMaterialChance
Break rewardTailBaleful Gigginox Hide+★★★
TailElectro Sac★★★
TailEerie Hide+★★★
TailEerie Hide x2★
TailWyvern Gem★
HeadBaleful Gigginox Hide+★★★
HeadPale Extract x2★★★
HeadDreadful Maw★★★
HeadEerie Hide+★★
ChestBaleful Gigginox Hide+★★★
ChestPale Extract x2★★★
ChestElectro Sac★★★
ChestEerie Hide+★★
CarveBodyBaleful Gigginox Hide+★★★ 38%
BodyBaleful Gigginox Claw+★★ 20%
BodyPale Extract★★ 15%
BodyDreadful Maw★★ 10%
BodyElectro Sac★★ 10%
BodyEerie Hide+★ 7%
Capture rewardElectro Sac★★★
Baleful Gigginox Claw+★★★
Eerie Hide+★★
Pale Extract x2★★
Dreadful Maw★
Wyvern Gem★
DropWyvern Tear★★★ 38%
Large Wyvern Tear★★★ 37%
Pale Extract★★ 17%
Dreadful Maw★ 8%

More stars means the material is easier to get. These percentages are the game's own chances. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.

Quests

Gathering Hall, high rank

Hunting grounds

Tundra

Also on the quest board in

Arena

Zones it moves through

GroundZones it moves to
Tundra2, 3, 4, 5, 7
Arena1

Drop: Drops one when its chest breaks. At most 1 per quest.

胸部位破壊時にひとつ落とす。

The maps page pins these zones on the game's own map.

モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187