Black Diablosディアブロス亜種
Flying Wyvern ・ 黒角竜

A Diablos with a black shell, called the "black horned wyvern." It is treated as a subspecies, but it is actually a female Diablos whose color has turned black in the breeding season. The change is thought to be a warning to other creatures, and it does become far more aggressive.
A female Diablos whose body turns black in the breeding season. It becomes extremely aggressive.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 50
The female Black Horned Wyvern, even more savage
A subspecies that is in fact a female Diablos turned black on reaching the breeding season. Its temper is even fiercer than the normal species', and it is far more dangerous.
公式ガイドブック (Enterbrain, 2011), p. 404


How the guidebook says to hunt it
It adds a charge that curves toward the hunter
A female Diablos whose shell has turned black as it enters the breeding season. Its hitzones are the same as the normal species', but it has more kinds of surprise attacks from underground and charges, and it is even more vicious. Blademasters, who fight at close range, can prepare the same way as for Diablos, but gunners will feel safer with the Evade Extender or Evasion +X skill.
公式ガイドブック (Enterbrain, 2011), p. 406
Tips
- It has wind pressure (large) and a roar (large) that can stun
- Its softest part is the belly for cutting and impact, and the tail for shots
- Its charge from mid range curves to follow the hunter's movement
- Unless it is enraged, a Sonic Bomb makes it flinch while it is underground, and this lowers its stamina
公式ガイドブック (Enterbrain, 2011), p. 406
Monster data
| Danger | ★★★★★★★ |
|---|---|
| Base health | ★★★★ 4000 |
| Size | Small 1981.03 or lessBig 2389.49 or moreKing 2512.03 or more |
| Stamina | Village and low rank -High rank ★★★★★ |
| When enraged | Attack △△△Defense -Speed △△ |
| Ailments | Poison ◎ 200 +50 / 600Paralysis △ 150 +50 / 500Sleep ◎ 200 +100 / 700Stun ○ 150 +100 / 650Exhaust × 300 +100 / 800 |
| Items | Flash Bomb ◎Sonic Bomb ○1Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○ |
| Carves | Body x3Tail x1 |
Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Horn Deal enough damage to the head. The left and right horns break separately.
- Tail Deal enough cutting damage to the tail.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | ○ | △ | △ | - | △ | △ | △ | △ | ○ |
| Neck | ○ | ○ | ○ | - | △ | △ | △ | △ | - |
| Back / Wings | △ | ○ | △ | △ | △ | ○ | △ | △ | - |
| Belly | ◎ | ◎ | ○ | - | △ | △ | △ | △ | - |
| Wing membrane | ○ | ○ | ○ | - | △ | △ | △ | △ | - |
| Leg | ○ | ○ | ○ | - | × | × | × | × | - |
| Tail | ◎ | ○ | ◎ | - | △ | △ | △ | △ | - |
| Tail tip | △ | ○ | △ | △ | △ | ○ | △ | △ | - |
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 25 | 15 | 20 | 0 | 15 | 20 | 15 | 15 |
| Neck | 45 | 45 | 30 | 0 | 10 | 15 | 10 | 10 |
| Back / Wings | 23 | 42 | 20 | 10 | 15 | 25 | 15 | 15 |
| Belly | 68 | 75 | 40 | 0 | 10 | 10 | 10 | 10 |
| Wing membrane | 40 | 30 | 45 | 0 | 10 | 20 | 10 | 10 |
| Leg | 35 | 35 | 35 | 0 | 5 | 8 | 5 | 5 |
| Tail | 50 | 25 | 60 | 0 | 10 | 15 | 10 | 10 |
| Tail tip | 22 | 35 | 10 | 10 | 15 | 30 | 15 | 15 |
| Part | Flinch |
|---|---|
| Head | ○ |
| Neck | ○ |
| Torso | △ |
| Right wing | ○ |
| Left wing | ○ |
| Right leg | ○ |
| Left leg | ○ |
| Tail | ○ |
A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100.
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Bite | Mid | High | Mid | Mid |
| Tail spin | Mid | High | Mid | - |
| Charge | Mid | High | High | High |
| Tail swing left and right | Mid | High | Mid | - |
| Body slam | Mid | High | High | Mid |
| Roar (large) | - | High | Mid | Mid |
| Horn swing | High | High | Mid | Mid |
| Burrow | Low | Mid | - | - |
| Strong ambush from underground | High | High | High | High |
| Headbutt (body) | Mid | High | Mid | Mid |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Horn2 | Twisted Horn | ★★★★★ |
| Horn2 | Quality Black Spiral Horn | ★★★ | |
| Carve | Body | Black Diablos Cortex | ★★★★ 63% |
| Body | Diablos Fang | ★★★ 30% | |
| Body | Black Diablos Back Shell+ | ★ 7% | |
| Tail | Diablos Tail Shell | ★★★★ 50% | |
| Tail | Black Diablos Cortex | ★★★ 28% | |
| Tail | Diablos Marrow | ★★ 12% | |
| Tail | Diablos Medulla | ★ 6% | |
| Tail | Wyvern Gem | ★ 4% | |
| Capture reward | Black Diablos Cortex | ★★★ | |
| Diablos Tail Shell | ★★ | ||
| Diablos Fang x3 | ★★ | ||
| Black Diablos Back Shell+ | ★★ | ||
| Diablos Marrow | ★★ | ||
| Diablos Medulla | ★ | ||
| Wyvern Gem | ★ | ||
| Drop | Wyvern Tear | ★★★ 38% | |
| Large Wyvern Tear | ★★★ 37% | ||
| Black Diablos Back Shell+ | ★★★ 25% |
More stars means the material is easier to get. These percentages are the game's own chances.
1 Works only while it is underground and not enraged
2 Both horns have to be broken to get the horn break reward
Quests
Gathering Hall, high rank
- Hall 8-35 Surrounded on All Sides
Black-Robed Prophet
The hour has come...! The four calamities gathered in the Arena shall easily eat away at your body and devour it whole. If you are confident you can overcome this fate, then face it without fear. The final curtain is close at hand...!
時は満ちた…! 闘技場に集いし4つの災厄はそなたの躯を易々と蝕み、喰らい尽くすであろう。この宿命に打ち克つ自信があるのならば、恐れず立ち向かえ。終幕の時はもう目の前なのだ…!
The request on the quest board
Hunting grounds
Also on the quest board in
Zones it moves through
| Ground | Zones it moves to |
|---|---|
| Sandy Plains | 4, 7, 8, 9, 10, 11 |
| Arena | 1 |
Drop: Drops one when its horns get stuck in a wall. At most 3 per quest.
壁に角が刺さったときにひとつ落とす。
The maps page pins these zones on the game's own map.
モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187