Brute Tigrexティガレックス亜種
Flying Wyvern ・ 黒轟竜

A subspecies of Tigrex, called the "black roaring wyvern." As the name says, it has a black shell and appears in hot, dry places such as the Volcano and the Sandy Plains. A strong roar is the mark of the Tigrex, but this one's is even stronger, and its full roar sends a shock over a wide area. It is extremely violent and always hungry.
A subspecies of Tigrex seen in hot, dry lands. Its roar is even stronger than the original's.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 54
The black wyvern known as the Black Tiger Roar
A flying wyvern with a black shell and heart and lungs far stronger than the normal species. The sound pressure of its roar alone blows hunters away, and it finishes them with sharp fangs and powerful jaws.
公式ガイドブック (Enterbrain, 2011), p. 416

How the guidebook says to hunt it
More kinds of roar
Brute Tigrex differs from Tigrex in three big ways: it has two more roar patterns, it moves faster overall, and its weak element is water instead of thunder. Switch to a water weapon, and bring traps and Flash Bombs to shut down its charge, the biggest threat it has.
公式ガイドブック (Enterbrain, 2011), p. 418
Tips
- The head is the softest part, and water works well
- It has a loud roar, and at point blank range even HG Earplugs do not block it
- Lure its charge into certain walls and its fangs get stuck
- It has a big appetite and eats trap meat when its stamina runs low
公式ガイドブック (Enterbrain, 2011), p. 418
Monster data
| Danger | ★★★★★★★ |
|---|---|
| Base health | ★★★★ 4500 |
| Size | Small 1683.44 or lessBig 2030.54 or moreKing 2134.67 or more |
| Stamina | Village and low rank -High rank ★★★★ |
| When enraged | Attack △△Defense -Speed △△△ |
| Ailments | Poison ○ 180 +110 / 620Paralysis × 180 +120 / 660Sleep ○ 200 +100 / 780Stun △ 200 +140 / 760Exhaust ○ 180 +75 / 480 |
| Items | Flash Bomb ◎Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ○Dung Bomb ○ |
| Carves | Body x3Tail x1 |
Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Tail Deal enough cutting damage to the tail.
- Head Deal enough damage to the head.
- Claw Deal enough damage to the claws. The left and right claws break separately.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | ◎(◎) | ◎(◎) | ◎(◎) | -(-) | ○(○) | △(△) | △(△) | △(△) | ○(◎) |
| Neck | ○(○) | ○(○) | ○(○) | -(-) | △(△) | △(△) | △(△) | △(△) | -(-) |
| Belly | ○(○) | ○(○) | △(△) | ×(×) | △(△) | △(△) | △(△) | △(△) | -(-) |
| Back | ○(○) | ○(○) | ○(○) | -(-) | △(△) | △(△) | △(△) | ×(×) | -(-) |
| Foreleg | ○(○) | ○(○) | ○(○) | -(-) | △(△) | △(△) | △(△) | △(△) | -(-) |
| Hind leg | ○(○) | ○(○) | ○(○) | -(-) | △(△) | -(-) | ×(×) | ×(×) | -(-) |
| Tail | ○(○) | ○(○) | △(△) | -(-) | △(△) | -(-) | △(△) | △(△) | -(-) |
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 70 (75) | 65 (70) | 55 (60) | 0 | 25 | 10 | 15 | 15 |
| Neck | 44 | 44 | 25 (30) | 0 | 15 | 10 | 15 | 15 |
| Belly | 25 (30) | 30 (35) | 20 | 5 | 15 | 12 | 15 | 15 |
| Back | 44 (40) | 40 (35) | 30 (35) | 0 | 20 | 12 | 18 | 5 |
| Foreleg | 25 (30) | 25 | 25 | 0 | 15 | 12 | 10 | 10 |
| Hind leg | 40 | 40 | 40 | 0 | 10 | 0 | 5 | 5 |
| Tail | 35 | 30 | 20 | 0 | 10 | 0 | 10 | 10 |
| Part | Flinch |
|---|---|
| Head | ○ |
| Neck | ○ |
| Back | ○ |
| Right foreleg | ○ |
| Left foreleg | ○ |
| Right hind leg | ○ |
| Left hind leg | ○ |
| Tail | ○ |
Values in brackets are while enraged. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100. A number in brackets is for the other state.
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Bite combo | Mid | High | Mid | Mid |
| Spin attack | High | High | Mid | Mid |
| Mad dash | High | High | Mid | Mid |
| Roar (large) | - | Low | - | - |
| Mad dash bite | High | High | Mid | - |
| Rock flick (rock shot) | High | High | High | Low |
| Forward roll | Mid | High | Mid | Mid |
| Leap | High | High | Mid | Mid |
| Roaring walk (inside the roar) | High | High | Mid | Mid |
| Great roar (inner) | High | High | Mid | Mid |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Claw | Brute Tigrex Claw+ | ★★★★★ |
| Head | Brute Tigrex Fang+ | ★★★★ | |
| Head | Tigrex Skull | ★★ | |
| Head | Brute Tigrex Cortex | ★★ | |
| Head | Tigrex Maw | ★ | |
| Carve | Body | Brute Tigrex Scale+ | ★★★ 38% |
| Body | Brute Tigrex Claw+ | ★★★ 30% | |
| Body | Brute Tigrex Cortex | ★★★ 27% | |
| Body | Tigrex Maw | ★ 5% | |
| Tail | Tigrex Tail | ★★★★ 60% | |
| Tail | Brute Tigrex Scale+ | ★★★ 40% | |
| Capture reward | Brute Tigrex Cortex | ★★★ | |
| Brute Tigrex Fang+ | ★★★ | ||
| Brute Tigrex Scale+ | ★★ | ||
| Tigrex Tail | ★★ | ||
| Tigrex Maw | ★ | ||
| Drop | Wyvern Tear | ★★★ 38% | |
| Large Wyvern Tear | ★★★ 37% | ||
| Brute Tigrex Scale+ | ★★ 20% | ||
| Brute Tigrex Claw+ | ★ 5% |
More stars means the material is easier to get. These percentages are the game's own chances. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.
Intruder rewards
In an intruder quest a new monster turns up after the quest's clear conditions are met. Clearing the quest after that gives these rewards. Intruders only come in Gathering Hall high rank quests.
| Reward | Chance |
|---|---|
| Brute Tigrex Scale+ x2 | ★★★ |
| Brute Tigrex Cortex x2 | ★★ |
| Brute Tigrex Fang+ x2 | ★★ |
| Brute Tigrex Claw+ x2 | ★★ |
| Tigrex Tail | ★★ |
| Tigrex Maw | ★★ |
More stars means the reward is easier to get. To skip an intruder, pick Return to Village from the menu once it appears: the quest clears at once and gives the normal quest rewards.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 95
Quests
Gathering Hall, high rank
- Hall 8-30 A Terrifying March
Girl from a Frontier Village
A Nibelsnarf, a Diablos, and a Brute Tigrex are heading for my village, a quiet place in a corner of the Sandy Plains! But only women and children are left in the village... Hunter, protect the village!
砂原の片隅で、慎ましく暮らす私達の村に、潜口竜、角竜、黒轟竜が向かってきているわ!だけど、村には女の人か子供しか残っていないの…。ハンターさん、私達を守って!
The request on the quest board
Hunting grounds
Also on the quest board in
Zones it moves through
| Ground | Zones it moves to |
|---|---|
| Sandy Plains | 2, 3, 4, 7, 8, 9, 10, 11 |
| Volcano | 1, 2, 3, 4, 6, 8 |
| Arena | 1 |
Drop: Drops one when its fangs get stuck in a wall, and sometimes one when it feeds or eats trap meat. At most 3 per quest.
壁に牙が刺さったときにひとつ落とす。もしくは捕食、または罠肉を食べるとき一定の確率でひとつ落とす。
The maps page pins these zones on the game's own map.
モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187