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Brute Tigrexティガレックス亜種

Flying Wyvern ・ 黒轟竜

Brute Tigrex in the page header of the guidebook
Brute Tigrex. 公式ガイドブック (Enterbrain, 2011), p. 416

A subspecies of Tigrex, called the "black roaring wyvern." As the name says, it has a black shell and appears in hot, dry places such as the Volcano and the Sandy Plains. A strong roar is the mark of the Tigrex, but this one's is even stronger, and its full roar sends a shock over a wide area. It is extremely violent and always hungry.

A subspecies of Tigrex seen in hot, dry lands. Its roar is even stronger than the original's.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 54

The black wyvern known as the Black Tiger Roar

A flying wyvern with a black shell and heart and lungs far stronger than the normal species. The sound pressure of its roar alone blows hunters away, and it finishes them with sharp fangs and powerful jaws.

公式ガイドブック (Enterbrain, 2011), p. 416

Brute Tigrex, guidebook art
Brute Tigrexモンスター&クエストデータ知識書 (Capcom, 2011), p. 54
How the guidebook says to hunt it

More kinds of roar

Brute Tigrex differs from Tigrex in three big ways: it has two more roar patterns, it moves faster overall, and its weak element is water instead of thunder. Switch to a water weapon, and bring traps and Flash Bombs to shut down its charge, the biggest threat it has.

公式ガイドブック (Enterbrain, 2011), p. 418

Tips

  • The head is the softest part, and water works well
  • It has a loud roar, and at point blank range even HG Earplugs do not block it
  • Lure its charge into certain walls and its fangs get stuck
  • It has a big appetite and eats trap meat when its stamina runs low

公式ガイドブック (Enterbrain, 2011), p. 418

Monster data

Danger★★★★★★★
Base health★★★★ 4500
SizeSmall 1683.44 or lessBig 2030.54 or moreKing 2134.67 or more
StaminaVillage and low rank -High rank ★★★★
When enragedAttack △△Defense -Speed △△△
AilmentsPoison ○ 180 +110 / 620Paralysis × 180 +120 / 660Sleep ○ 200 +100 / 780Stun △ 200 +140 / 760Exhaust ○ 180 +75 / 480
ItemsFlash Bomb ◎Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ○Dung Bomb ○
CarvesBody x3Tail x1

Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head◎(◎)◎(◎)◎(◎)-(-)○(○)△(△)△(△)△(△)○(◎)
Neck○(○)○(○)○(○)-(-)△(△)△(△)△(△)△(△)-(-)
Belly○(○)○(○)△(△)×(×)△(△)△(△)△(△)△(△)-(-)
Back○(○)○(○)○(○)-(-)△(△)△(△)△(△)×(×)-(-)
Foreleg○(○)○(○)○(○)-(-)△(△)△(△)△(△)△(△)-(-)
Hind leg○(○)○(○)○(○)-(-)△(△)-(-)×(×)×(×)-(-)
Tail○(○)○(○)△(△)-(-)△(△)-(-)△(△)△(△)-(-)
PartCutImpactShotFireWaterIceThunderDragon
Head70 (75)65 (70)55 (60)025101515
Neck444425 (30)015101515
Belly25 (30)30 (35)20515121515
Back44 (40)40 (35)30 (35)02012185
Foreleg25 (30)2525015121010
Hind leg404040010055
Tail35302001001010
PartFlinch
Head○
Neck○
Back○
Right foreleg○
Left foreleg○
Right hind leg○
Left hind leg○
Tail○

Values in brackets are while enraged. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100. A number in brackets is for the other state.

Attacks

AttackDamageGuard breakStunStamina use
Bite comboMidHighMidMid
Spin attackHighHighMidMid
Mad dashHighHighMidMid
Roar (large)-Low--
Mad dash biteHighHighMid-
Rock flick (rock shot)HighHighHighLow
Forward rollMidHighMidMid
LeapHighHighMidMid
Roaring walk (inside the roar)HighHighMidMid
Great roar (inner)HighHighMidMid

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Gathering Hall, high rank
HowPartMaterialChance
Break rewardClawBrute Tigrex Claw+★★★★★
HeadBrute Tigrex Fang+★★★★
HeadTigrex Skull★★
HeadBrute Tigrex Cortex★★
HeadTigrex Maw★
CarveBodyBrute Tigrex Scale+★★★ 38%
BodyBrute Tigrex Claw+★★★ 30%
BodyBrute Tigrex Cortex★★★ 27%
BodyTigrex Maw★ 5%
TailTigrex Tail★★★★ 60%
TailBrute Tigrex Scale+★★★ 40%
Capture rewardBrute Tigrex Cortex★★★
Brute Tigrex Fang+★★★
Brute Tigrex Scale+★★
Tigrex Tail★★
Tigrex Maw★
DropWyvern Tear★★★ 38%
Large Wyvern Tear★★★ 37%
Brute Tigrex Scale+★★ 20%
Brute Tigrex Claw+★ 5%

More stars means the material is easier to get. These percentages are the game's own chances. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.

Intruder rewards

In an intruder quest a new monster turns up after the quest's clear conditions are met. Clearing the quest after that gives these rewards. Intruders only come in Gathering Hall high rank quests.

Gathering Hall, high rank
RewardChance
Brute Tigrex Scale+ x2★★★
Brute Tigrex Cortex x2★★
Brute Tigrex Fang+ x2★★
Brute Tigrex Claw+ x2★★
Tigrex Tail★★
Tigrex Maw★★

More stars means the reward is easier to get. To skip an intruder, pick Return to Village from the menu once it appears: the quest clears at once and gives the normal quest rewards.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 95

Quests

Gathering Hall, high rank

Girl from a Frontier Village

A Nibelsnarf, a Diablos, and a Brute Tigrex are heading for my village, a quiet place in a corner of the Sandy Plains! But only women and children are left in the village... Hunter, protect the village!

砂原の片隅で、慎ましく暮らす私達の村に、潜口竜、角竜、黒轟竜が向かってきているわ!だけど、村には女の人か子供しか残っていないの…。ハンターさん、私達を守って!

The request on the quest board

Hunting grounds

Sandy PlainsVolcano

Also on the quest board in

Arena

Zones it moves through

GroundZones it moves to
Sandy Plains2, 3, 4, 7, 8, 9, 10, 11
Volcano1, 2, 3, 4, 6, 8
Arena1

Drop: Drops one when its fangs get stuck in a wall, and sometimes one when it feeds or eats trap meat. At most 3 per quest.

壁に牙が刺さったときにひとつ落とす。もしくは捕食、または罠肉を食べるとき一定の確率でひとつ落とす。

The maps page pins these zones on the game's own map.

モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187