Glacial Agnaktorアグナコトル亜種
Leviathan ・ 凍戈竜

A subspecies of Agnaktor that lives in the Tundra. Also called the "frozen spear wyvern," it burrows through the permafrost with its sharp beak. Hard chunks of ice stick to its body as it does, but they can be melted with heat. It can breathe a powerful jet of water.
A subspecies of Agnaktor, also called the "Frost Spear Wyvern". Its sharp beak lets it burrow freely through permafrost.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 24
A Leviathan of the Tundra whose weapons are water and ice
A Leviathan that moves freely through the ice-covered Tundra. By burrowing into the frozen ground, it hardens the ice stuck to its body and protects itself with this natural armor.
公式ガイドブック (Enterbrain, 2011), p. 318

How the guidebook says to hunt it
Raise water resistance and attack with fire element
In contrast to the normal species, Glacial Agnaktor has water and ice attacks. To guard against waterblight and iceblight, raise those resistances and bring Nulberries and Mega Dash Juice. Blademasters should also have the Mind's Eye skill or a fire weapon ready so their attacks do not bounce off the hardened ice.
公式ガイドブック (Enterbrain, 2011), p. 320
Tips
- When it burrows into the ground, the ice covering each part hardens
- The hardened ice softens over time, when it fires its high-pressure water, or when it is hit by a bomb or a fire attack
- Breaking a part strips the ice from it, and that part no longer hardens
- It has many water and ice attacks, and fire element is effective
公式ガイドブック (Enterbrain, 2011), p. 320
Monster data
| Danger | ★★★★★★★ |
|---|---|
| Base health | ★★★★ 4800 |
| Size | Small 2247.77 or lessBig 2711.99 or moreKing 2834.15 or more |
| Stamina | Village -Gathering Hall ★★★★★ |
| When enraged | Attack △△Defense -Speed △ |
| Ailments | Poison ○ 180 +110 / 620Paralysis ○ 180 +120 / 660Sleep ○ 180 +120 / 660Stun △ 200 +100 / 600Exhaust ◎ 150 +75 / 450 |
| Items | Flash Bomb ◎Sonic Bomb ○*Pitfall Trap ◎Shock Trap ◎Meat ○Dung Bomb ○ |
| Carves | Body x3Tail x1 |
Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Torso / Dorsal fin Deal enough damage to the dorsal fin.
- Head Deal enough damage to the head.
- Tail Deal enough damage to the tail to break it. After that, enough cutting damage to the tail cuts it off.
- Leg Deal enough damage to the legs. Each of the four legs breaks separately.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | △(◎) | △(◎) | △(◎) | ○(○) | -(-) | -(-) | △(○) | -(○) | ○(○) |
| Neck | △(○) | △(○) | △(○) | △(△) | -(-) | -(-) | -(△) | -(△) | -(-) |
| Chest | ◎(◎) | ○(○) | ○(○) | ○(○) | -(-) | -(-) | △(△) | ○(○) | -(-) |
| Torso | △(○) | △(○) | △(○) | ○(○) | -(-) | -(-) | -(△) | -(○) | -(-) |
| Dorsal fin | △(△) | △(△) | △(△) | △(△) | -(-) | -(-) | △(△) | △(△) | -(-) |
| Foreleg | △(○) | △(○) | △(○) | △(△) | -(-) | -(-) | -(△) | -(○) | -(-) |
| Hind leg | △(○) | △(○) | △(○) | △(△) | -(-) | -(-) | -(△) | -(○) | -(-) |
| Tail | △(○) | △(○) | △(○) | △(△) | -(-) | -(-) | ×(△) | -(○) | -(-) |
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 15 (55) | 15 (60) | 15 (50) | 30 | 0 | 0 | 15 (25) | 0 (35) |
| Neck | 15 (40) | 15 (35) | 15 (30) | 15 | 0 | 0 | 0 (10) | 0 (20) |
| Chest | 50 | 45 | 45 | 25 | 0 | 0 | 20 | 30 |
| Torso | 15 (40) | 15 (44) | 15 (35) | 25 | 0 | 0 | 0 (10) | 0 (30) |
| Dorsal fin | 20 | 24 | 20 | 15 | 0 | 0 | 10 | 20 |
| Foreleg | 15 (35) | 15 (35) | 15 (25) | 20 | 0 | 0 | 0 (10) | 0 (25) |
| Hind leg | 15 (35) | 15 (40) | 15 (25) | 20 | 0 | 0 | 0 (10) | 0 (25) |
| Tail | 15 (35) | 15 (30) | 15 (25) | 20 | 0 | 0 | 5 (15) | 0 (25) |
| Part | Flinch |
|---|---|
| Head | ◎ |
| Chest | ○ |
| Torso / Dorsal fin | △ |
| Right foreleg | ○ |
| Left foreleg | ○ |
| Right hind leg | ○ |
| Left hind leg | ○ |
| Tail | ○ |
Values in brackets are while the ice on its body is softened. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100. A number in brackets is for the other state.
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Double bite (first bite) | Mid | High | Mid | - |
| Spin attack | High | High | Mid | - |
| Slam | High | High | Mid | - |
| Mad dash | Low | Low | Low | - |
| Roar (small) | - | High | - | - |
| Peck combo (beak) | Mid (Ice) + minor Iceblight | High | Mid | - |
| Diving charge | High (Ice) + minor Iceblight | High | Mid | Mid |
| Leap out combo | High (Ice) + minor Iceblight | High | High | Mid |
| Water jet | High (Water) + major Waterblight | High | Mid | Mid |
| Sweeping water jet | High (Water) + major Waterblight | High | Mid | Mid |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Head | Glacial Agnaktor Beak | ★★★★ |
| Head | Glacial Agnaktor Cortex | ★★★ | |
| Head | Wyvern Gem | ★ | |
| Leg | Glacial Agnaktor Claw+ | ★★★★ | |
| Leg | Glacial Agnaktor Claw+ x2 | ★★★ | |
| Leg | Glacis Metal | ★★ | |
| Leg | Aisis Metal x2 | ★ | |
| Torso / Dorsal fin | Glacial Agnaktor Fin+ | ★★★★ | |
| Torso / Dorsal fin | Glacial Agnaktor Hide+ | ★★★ | |
| Torso / Dorsal fin | Wyvern Gem | ★ | |
| Carve | Body | Glacial Agnaktor Cortex | ★★★ 40% |
| Body | Moist Chest Shell+ | ★★★ 27% | |
| Body | Glacial Agnaktor Hide+ | ★★ 20% | |
| Body | Glacial Agnaktor Claw+ | ★ 8% | |
| Body | Glacis Metal | ★ 5% | |
| Tail | Glacial Agnaktor Tail | ★★★★ 65% | |
| Tail | Glacial Agnaktor Fin+ | ★★★ 27% | |
| Tail | Glacis Metal | ★ 8% | |
| Capture reward | Glacial Agnaktor Hide+ | ★★★ | |
| Glacial Agnaktor Fin+ | ★★★ | ||
| Moist Chest Shell+ x2 | ★★ | ||
| Glacis Metal | ★★ | ||
| Glacial Agnaktor Beak | ★★ | ||
| Glacial Agnaktor Claw+ | ★★ | ||
| Wyvern Gem | ★ | ||
| Drop | Wyvern Tear | ★★★ 38% | |
| Large Wyvern Tear | ★★★ 37% | ||
| Glacis Metal | ★★ 15% | ||
| Glacial Agnaktor Cortex | ★★ 10% |
More stars means the material is easier to get. These percentages are the game's own chances. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.
Works only while it is underground when normal or tired
Quests
Gathering Hall, high rank
Drinks
- Drink 15 Snowman or Ice Statue
Hunting grounds
Also on the quest board in
Zones it moves through
| Ground | Zones it moves to |
|---|---|
| Tundra | 1, 2, 3, 4, 5, 7 |
| Arena | 1 |
Drop: Drops one when it feeds, and sometimes one when hit with a loud sound. At most 3 per quest.
捕食時にひとつ落とす。もしくは強烈な音を与えられたときに一定の確率でひとつ落とす。
The maps page pins these zones on the game's own map.
モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187