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Glacial Agnaktorアグナコトル亜種

Leviathan ・ 凍戈竜

Glacial Agnaktor in the page header of the guidebook
Glacial Agnaktor. 公式ガイドブック (Enterbrain, 2011), p. 318

A subspecies of Agnaktor that lives in the Tundra. Also called the "frozen spear wyvern," it burrows through the permafrost with its sharp beak. Hard chunks of ice stick to its body as it does, but they can be melted with heat. It can breathe a powerful jet of water.

A subspecies of Agnaktor, also called the "Frost Spear Wyvern". Its sharp beak lets it burrow freely through permafrost.

モンスター&クエストデータ知識書 (Capcom, 2011), p. 24

A Leviathan of the Tundra whose weapons are water and ice

A Leviathan that moves freely through the ice-covered Tundra. By burrowing into the frozen ground, it hardens the ice stuck to its body and protects itself with this natural armor.

公式ガイドブック (Enterbrain, 2011), p. 318

Glacial Agnaktor, guidebook art
Glacial Agnaktorモンスター&クエストデータ知識書 (Capcom, 2011), p. 24
How the guidebook says to hunt it

Raise water resistance and attack with fire element

In contrast to the normal species, Glacial Agnaktor has water and ice attacks. To guard against waterblight and iceblight, raise those resistances and bring Nulberries and Mega Dash Juice. Blademasters should also have the Mind's Eye skill or a fire weapon ready so their attacks do not bounce off the hardened ice.

公式ガイドブック (Enterbrain, 2011), p. 320

Tips

  • When it burrows into the ground, the ice covering each part hardens
  • The hardened ice softens over time, when it fires its high-pressure water, or when it is hit by a bomb or a fire attack
  • Breaking a part strips the ice from it, and that part no longer hardens
  • It has many water and ice attacks, and fire element is effective

公式ガイドブック (Enterbrain, 2011), p. 320

Monster data

Danger★★★★★★★
Base health★★★★ 4800
SizeSmall 2247.77 or lessBig 2711.99 or moreKing 2834.15 or more
StaminaVillage -Gathering Hall ★★★★★
When enragedAttack △△Defense -Speed △
AilmentsPoison ○ 180 +110 / 620Paralysis ○ 180 +120 / 660Sleep ○ 180 +120 / 660Stun △ 200 +100 / 600Exhaust ◎ 150 +75 / 450
ItemsFlash Bomb ◎Sonic Bomb ○*Pitfall Trap ◎Shock Trap ◎Meat ○Dung Bomb ○
CarvesBody x3Tail x1

Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.

More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.

Breakable parts

Flinching and hitzones

PartCutImpactShotFireWaterIceThunderDragonStun
Head△(◎)△(◎)△(◎)○(○)-(-)-(-)△(○)-(○)○(○)
Neck△(○)△(○)△(○)△(△)-(-)-(-)-(△)-(△)-(-)
Chest◎(◎)○(○)○(○)○(○)-(-)-(-)△(△)○(○)-(-)
Torso△(○)△(○)△(○)○(○)-(-)-(-)-(△)-(○)-(-)
Dorsal fin△(△)△(△)△(△)△(△)-(-)-(-)△(△)△(△)-(-)
Foreleg△(○)△(○)△(○)△(△)-(-)-(-)-(△)-(○)-(-)
Hind leg△(○)△(○)△(○)△(△)-(-)-(-)-(△)-(○)-(-)
Tail△(○)△(○)△(○)△(△)-(-)-(-)×(△)-(○)-(-)
PartCutImpactShotFireWaterIceThunderDragon
Head15 (55)15 (60)15 (50)300015 (25)0 (35)
Neck15 (40)15 (35)15 (30)15000 (10)0 (20)
Chest50454525002030
Torso15 (40)15 (44)15 (35)25000 (10)0 (30)
Dorsal fin20242015001020
Foreleg15 (35)15 (35)15 (25)20000 (10)0 (25)
Hind leg15 (35)15 (40)15 (25)20000 (10)0 (25)
Tail15 (35)15 (30)15 (25)20005 (15)0 (25)
PartFlinch
Head◎
Chest○
Torso / Dorsal fin△
Right foreleg○
Left foreleg○
Right hind leg○
Left hind leg○
Tail○

Values in brackets are while the ice on its body is softened. A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100. A number in brackets is for the other state.

Attacks

AttackDamageGuard breakStunStamina use
Double bite (first bite)MidHighMid-
Spin attackHighHighMid-
SlamHighHighMid-
Mad dashLowLowLow-
Roar (small)-High--
Peck combo (beak)Mid (Ice) + minor IceblightHighMid-
Diving chargeHigh (Ice) + minor IceblightHighMidMid
Leap out comboHigh (Ice) + minor IceblightHighHighMid
Water jetHigh (Water) + major WaterblightHighMidMid
Sweeping water jetHigh (Water) + major WaterblightHighMidMid

Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.

Materials

Gathering Hall, high rank
HowPartMaterialChance
Break rewardHeadGlacial Agnaktor Beak★★★★
HeadGlacial Agnaktor Cortex★★★
HeadWyvern Gem★
LegGlacial Agnaktor Claw+★★★★
LegGlacial Agnaktor Claw+ x2★★★
LegGlacis Metal★★
LegAisis Metal x2★
Torso / Dorsal finGlacial Agnaktor Fin+★★★★
Torso / Dorsal finGlacial Agnaktor Hide+★★★
Torso / Dorsal finWyvern Gem★
CarveBodyGlacial Agnaktor Cortex★★★ 40%
BodyMoist Chest Shell+★★★ 27%
BodyGlacial Agnaktor Hide+★★ 20%
BodyGlacial Agnaktor Claw+★ 8%
BodyGlacis Metal★ 5%
TailGlacial Agnaktor Tail★★★★ 65%
TailGlacial Agnaktor Fin+★★★ 27%
TailGlacis Metal★ 8%
Capture rewardGlacial Agnaktor Hide+★★★
Glacial Agnaktor Fin+★★★
Moist Chest Shell+ x2★★
Glacis Metal★★
Glacial Agnaktor Beak★★
Glacial Agnaktor Claw+★★
Wyvern Gem★
DropWyvern Tear★★★ 38%
Large Wyvern Tear★★★ 37%
Glacis Metal★★ 15%
Glacial Agnaktor Cortex★★ 10%

More stars means the material is easier to get. These percentages are the game's own chances. Red ★★★★★ marks one that is especially easy to get, and a red ★ one that is especially hard.

Works only while it is underground when normal or tired

Quests

Gathering Hall, high rank

Drinks

Hunting grounds

Tundra

Also on the quest board in

Arena

Zones it moves through

GroundZones it moves to
Tundra1, 2, 3, 4, 5, 7
Arena1

Drop: Drops one when it feeds, and sometimes one when hit with a loud sound. At most 3 per quest.

捕食時にひとつ落とす。もしくは強烈な音を与えられたときに一定の確率でひとつ落とす。

The maps page pins these zones on the game's own map.

モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187