Gold Rathianリオレイア希少種
Flying Wyvern ・ 金火竜

A rare species of Rathian with a beautiful gold shell. Its habits and habitat are a mystery, and no one knows where its gold color, likened to the moon, comes from.
A rare species of Rathian with a gold shell. Much about it, from its habits to where it lives, is unknown.
モンスター&クエストデータ知識書 (Capcom, 2011), p. 84
A golden light shining over the land
A rare species of Rathian with a body that shines gold. It is stronger across the board, and its weak spots are very different from the normal species.
公式ガイドブック (Enterbrain, 2011), p. 490

How the guidebook says to hunt it
The rare species also calls for poison protection
Unlike the normal Rathian, its back and wings are soft, and the elements that work are thunder and water. On attack, it chains attacks from the air more often than Rathian. The rare species also uses the somersault tail attack that poisons, so do not forget to take Antidotes on the hunt.
公式ガイドブック (Enterbrain, 2011), p. 492
Tips
- Thunder and water work well
- It has a quiet roar
- It has strong wind pressure
- When Silver Rathalos is also there, each one comes to the other's aid when it is in trouble
公式ガイドブック (Enterbrain, 2011), p. 492
Monster data
| Danger | ★★★★★★★★ |
|---|---|
| Base health | ★★★★ 4500 |
| Size | Small 1604.09 or lessBig 1934.83 or moreKing 2034.05 or more |
| Stamina | Village and low rank -High rank ★★★★★ |
| When enraged | Attack △△Defense -Speed △ |
| Ailments | Poison ○ 180 +100 / 580Paralysis ○ 180 +100 / 580Sleep ○ 180 +110 / 730Stun ○ 130 +150 / 730Exhaust ○ 180 +100 / 580 |
| Items | Flash Bomb ◎Sonic Bomb ×Pitfall Trap ◎Shock Trap ◎Meat ×Dung Bomb ○ |
| Carves | Body x3Tail x1 |
Ailment numbers: build-up needed the first time, the increase after each one / the cap. - means it never takes hold.
More stars means more danger and more health. Red stars mean health past the top of the five-star scale, or very high stamina. Under When enraged, △ is a rise (more △ for a bigger one), ▼ a drop, and - no change. Ailments and items run from ◎ (works well) through ○ and △ to × (works poorly), and - means no effect.
Breakable parts
- Wing Deal enough damage to the wings. The left and right wings break separately.
- Head Deal enough damage to the head.
- Tail Deal enough cutting damage to the tail.
Flinching and hitzones
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Head | △ | △ | △ | - | △ | △ | ○ | - | ○ |
| Neck | △ | △ | △ | - | △ | × | △ | - | - |
| Back | ◎ | ◎ | ○ | × | △ | × | △ | - | - |
| Belly | ○ | ○ | ○ | × | △ | △ | △ | - | - |
| Wing | ○ | ○ | ○ | - | △ | △ | ○ | - | - |
| Leg | ○ | ○ | ○ | - | △ | × | △ | - | - |
| Tail | △ | △ | △ | - | × | △ | △ | - | - |
| Tail tip | △ | △ | △ | - | △ | × | △ | - | - |
| Part | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon |
|---|---|---|---|---|---|---|---|---|
| Head | 12 | 19 | 15 | 0 | 20 | 10 | 30 | 0 |
| Neck | 24 | 24 | 18 | 0 | 15 | 5 | 20 | 0 |
| Back | 55 | 50 | 30 | 5 | 15 | 5 | 20 | 0 |
| Belly | 25 | 30 | 30 | 5 | 10 | 10 | 15 | 0 |
| Wing | 44 | 44 | 25 | 0 | 15 | 10 | 25 | 0 |
| Leg | 35 | 35 | 45 | 0 | 10 | 5 | 10 | 0 |
| Tail | 21 | 18 | 15 | 0 | 5 | 5 | 10 | 0 |
| Tail tip | 24 | 24 | 22 | 0 | 10 | 5 | 10 | 0 |
| Part | Flinch |
|---|---|
| Head | ○ |
| Neck | ◎ |
| Torso | ○ |
| Right wing | ○ |
| Left wing | ○ |
| Right leg | ○ |
| Left leg | ○ |
| Tail | ○ |
A hitzone near ◎ takes damage well and one near × hardly at all, and - takes none. Stun is how easily impact attacks stun it there. Flinch runs from ◎ (flinches easily) to × (hardly ever). The second table gives the same hitzones as numbers out of 100.
Attacks
| Attack | Damage | Guard break | Stun | Stamina use |
|---|---|---|---|---|
| Bite on the ground | Low | High | Mid | - |
| Tail spin | Mid | High | Mid | - |
| Mad dash | Mid | High | High | Mid |
| Somersault tail attack on the ground | High (Poison) | High | High | Mid |
| Roar (small) | - | High | - | - |
| Grab | Low | High | - | Low |
| Somersault tail attack in the air | High (Poison) | High | High | Low |
| Fire breath | High (Fire) + major Fireblight | High | Mid | Mid |
| Heavy fire breath | High (Fire) + major Fireblight | High | Mid | Mid |
| Triple heavy fire breath | High (Fire) + major Fireblight | High | Mid | Mid |
Brackets after the damage give its element or status. Damage is the health the hunter loses. Guard break is how hard the attack pushes through a guard, and stun is how much it builds toward stunning the hunter. Stamina use is what the attack costs the monster. The levels are Low, Mid, and High; - means none.
Materials
| How | Part | Material | Chance |
|---|---|---|---|
| Break reward | Head | Gold Rathian Cortex | ★★★★ |
| Head | Gold Rathian Scale+ | ★★★ | |
| Head | Rathalos Glowing Fluid x2 | ★★ | |
| Head | Rathian Plate | ★ | |
| Head | Rathian Ruby | ★ | |
| Wing | Rathalos Wingtalon x2 | ★★★★ | |
| Wing | Gold Rathian Scale+ | ★★ | |
| Wing | Wyvern Claw x5 | ★★ | |
| Wing | Rathian Wing x2 | ★★ | |
| Carve | Body | Gold Rathian Scale+ | ★★★★ 43% |
| Body | Gold Rathian Cortex | ★★★ 29% | |
| Body | Rathalos Glowing Fluid | ★★ 10% | |
| Body | Gold Rathian Spike+ | ★★ 10% | |
| Body | Inferno Sac | ★ 8% | |
| Tail | Gold Rathian Scale+ | ★★★★ 45% | |
| Tail | Gold Rathian Cortex | ★★★ 30% | |
| Tail | Gold Rathian Spike+ | ★★ 10% | |
| Tail | Rathian Plate | ★★ 10% | |
| Tail | Rathian Ruby | ★ 5% | |
| Capture reward | Gold Rathian Cortex | ★★★ | |
| Gold Rathian Scale+ x2 | ★★★ | ||
| Rathalos Glowing Fluid | ★★ | ||
| Inferno Sac | ★★ | ||
| Rathalos Medulla | ★ | ||
| Rathian Ruby | ★ | ||
| Rathian Plate | ★ | ||
| Drop | Wyvern Tear | ★★★ 38% | |
| Large Wyvern Tear | ★★★ 37% | ||
| Gold Rathian Scale+ | ★★ 11% | ||
| Rathalos Glowing Fluid | ★★ 10% | ||
| Rathian Ruby | ★ 4% |
More stars means the material is easier to get. These percentages are the game's own chances.
Quests
No quest lists this monster on the quest board.
Hunting grounds
Zones it moves through
| Ground | Zones it moves to |
|---|---|
| Misty Peaks | 2, 4, 5, 6, 7, 8, 9 |
Drop: Drops one when it feeds or finishes a grab. At most 2 per quest.
捕食時、もしくは拘束攻撃フィニッシュ時にひとつ落とす。
The maps page pins these zones on the game's own map.
モンスター&クエストデータ知識書 (Capcom, 2011), pp. 185-187