Velocidrome

The alpha monster that leads a Velociprey pack. They are larger and have a more prominent crest. Highly territorial, but will retreat to a safe place when injured to recover.
The leader of the Velociprey, living mainly in the Jungle. Its large red crest is its trademark, and it is bigger and stronger than an ordinary Velociprey. The Velocidrome does not stay long in one area and is known for patrolling a set route. As with other medium Bird Wyverns, hunting it is not hard if you keep to its side instead of standing in front of it. It has no attacks that inflict abnormal status, so it is fairly low risk. When it is near death it moves to another area to recover, so chase it right away when it flees and finish it off.
Our translation of モンスターハンターポータブル 2nd G 公式ガイドブック (Enterbrain, 2008), page 197.
Guide book figures for Velocidrome
Health
| Quests | Health | Capture | Limping |
|---|---|---|---|
| Easy, Village Low Rank | 408 (540) | 30% | 20% |
| Gathering Hall Low Rank | 840 | 30% | 20% |
| Village and Hall High Rank | 1,080 (720) | 18% | 12% |
Capture and Limping are the share of health left when it can be captured and when it starts to limp away. The figure in brackets is its health in quests with two or more of it.
Size
| Small | Big | King |
|---|---|---|
| 664.6 | 878.7 | 908.2 |
Small is the most a gold small crown can be. Big and King are the least for a silver and a gold crown.
Status ailments
| Effect | Tolerance | Buildup loss | Rise | Max | |
|---|---|---|---|---|---|
| Poison | 120 damage | 100 | 10 every 5 s | 25 | 200 |
| Paralysis | 10 s | 80 | 5 every 20 s | 15 | 140 |
| Sleep | 15 s | 70 | 5 every 20 s | 15 | 130 |
| Stun | 10 s | 80 | 5 every 20 s | 15 | 140 |
Tolerance is the buildup needed for the ailment. It goes up by the Rise figure each time, up to Max; Max in brackets is for G-Level. Poison effect is the total damage, the others are how long it lasts.
Hitzones
| Part | Cut | Impact | Shot | Fire | Water | Thunder | Ice | Dragon | Stun |
|---|---|---|---|---|---|---|---|---|---|
| Whole body | 100 | 100 | 100 | 50 | 50 | 50 | 60 | 10 | 100 |
Higher numbers take more damage. Stun is how much impact hits on that part add toward a stun.
Carves and rewards
Carves: Body 2.
Easy
| Item | Body | Capture |
|---|---|---|
| Velocidrome Hide | 30% | 45% |
| Velocidrome Claw | 53% | - |
| Screamer | - | 35% |
| Velociprey Scale | 17% | - |
| Velociprey Fang ×2 | - | 20% |
Low Rank
| Item | Body | Capture |
|---|---|---|
| Velocidrome Head | 2% | 5% |
| Velocidrome Hide | 30% | 56% |
| Velocidrome Claw | 53% | - |
| Screamer ×2 | - | 39% |
| Velociprey Scale | 15% | - |
High Rank
| Item | Body | Capture |
|---|---|---|
| Velocidrome Head | 7% | - |
| Velocidrome Hide | 10% | - |
| Screamer ×2 | - | 36% |
| Velociprey Hide+ | 20% | - |
| Velociprey Hide+ ×2 | - | 40% |
| Velociprey Scle+ | 23% | - |
| Velociprey Scle+ ×2 | - | 24% |
| Velocidrome Clw+ | 40% | - |
Figures from モンスターハンターポータブル 2nd G 公式ガイドブック (Enterbrain, 2008), page 197.