101Leafy researched the games.
Everlastng
| Points | Skill | Effect |
|---|---|---|
| -10 | Item Usage Decline | The effects of the items above last only two thirds as long. |
| +10 | Item Usage Improve | The effects of the items below last 1.5 times as long: Cool Drink, Hot Drink, Power Juice, Mega Juice, Power Seed, Armor Seed, Power Pill, Armor Pill, Psychoserum, Immunizer, Cold Meat, Hot Meat, Spicy Mushroom, Frozen Berry, Exciteshroom (only for its Stamina, Attack and Defense effects), Gourmet Fish, Gourmet Fish+, Cooler Fish |
Our translation of モンスターハンターポータブル 2nd G 公式ガイドブック (Enterbrain, 2008), page 102.
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to Everlastng, highest first.
Decorations
Decorations that give points to Everlastng.
| Name | Slots | Points |
|---|---|---|
| Eternal Jewel | 2 | +3 |
| Permanence Jewel | 2 | +2 |
| StayingPwr Jewel | 1 | +1 |
| Impervious Jewel | 1 | -1 |
| Omnipotent Jewel | 2 | -1 |
| TrueResistJewel | 3 | -1 |