101Leafy researched the games.
MixSucRate
| Points | Skill | Effect |
|---|---|---|
| -20 | Combine Success -15% | The combining success rate goes down by 15%. Works together with the Book of Combos. |
| -15 | Combine Success -10% | The combining success rate goes down by 10%. Works together with the Book of Combos. |
| -10 | Combine Success -5% | The combining success rate goes down by 5%. Works together with the Book of Combos. |
| +10 | Combine Success +15% | The combining success rate goes up by 15%. Works together with the Book of Combos. |
| +15 | Combine Success +25% | The combining success rate goes up by 25%. Works together with the Book of Combos. |
| +20 | Combine Success +45% | The combining success rate goes up by 45%. Works together with the Book of Combos. |
Our translation of モンスターハンターポータブル 2nd G 公式ガイドブック (Enterbrain, 2008), page 102.
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to MixSucRate, highest first.
Decorations
Decorations that give points to MixSucRate.
| Name | Slots | Points |
|---|---|---|
| Professor Jewel | 1 | +2 |
| Guts Jewel | 1 | -1 |
| More Guts Jewel | 2 | -1 |