101Leafy researched the games.
ShortCharg
| Points | Skill | Effect |
|---|---|---|
| -10 | Distracted | Charge time for the Great Sword, Hammer and Bow goes up to 1.2 times, so charging is slower. The Long Sword's Spirit gauge also fills 20% less. |
| +10 | Focus | Charge time for the Great Sword, Hammer and Bow is cut to 0.8 times, so charging is faster. The Long Sword's Spirit gauge also fills 1.2 times as much. |
Our translation of モンスターハンターポータブル 2nd G 公式ガイドブック (Enterbrain, 2008), page 103.
A skill turns on when the points from armor and decorations add up to the figure shown: +10 or more, or -10 or less. Reaching the next figure swaps it for the stronger skill.
Armor
Armor that gives points to ShortCharg, highest first.
Decorations
Decorations that give points to ShortCharg.
| Name | Slots | Points |
|---|---|---|
| RapidChargeJewel | 3 | +4 |
| ShortChargeJewel | 1 | +1 |
| ParalysCoatJewel | 1 | -1 |
| Power Coat Jewel | 1 | -1 |
| ParalysisCAddJwl | 2 | -1 |
| PowerCAddJewel | 2 | -1 |